Spellfire cards

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Young Red Dragon
Levels 1 2 3 4 5 6
8AL / 367

Young Red Dragon

Dragon. Flyer. Red Dragon prefers to eat humans and gets +2 bonus against them. She gets additional +2 bonus in lava area.

Properties

Type
Ally card type
Power
+6
Rarity
Interactive
Element
Water
World
Spellfire
Edition
Interactive
Level
2
Race
Dragon Female
Phases
4

Copyrights:
Art by: AI art / Ugnius Kiguolis

Story

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A dragon named Young Red Dragon lived in a world of magic and wonder. Young Red Dragon was known throughout the kingdom as a fierce and powerful hunter, feared by all who crossed her path. Her scales shimmered like fire in the sunlight, and her eyes glowed with intense, unquenchable hunger. Despite her fearsome reputation, Young Red Dragon felt restless and unfulfilled. She longed for a challenge, a hunt that would test her skills and powers. And so, she set out into the wilderness, searching for the world's greatest prey. As she roamed the lands, the Young Red Dragon encountered creatures of all shapes and sizes, from tiny rodents to massive beasts. But no matter how fearsome her quarry, Young Red Dragon always emerged victorious. One day, as she was flying high above the mountains, Red Dragon spotted a strange, glowing creature in the distance. Intrigued, she swooped to investigate, and what she found amazed her. The beast was a magical being, unlike anything she had ever seen. It was quick and agile, darting and weaving through the air with ease. The creature captivated the Dragon, and she knew that she must catch it. She pursued the beast through the mountains and valleys, across rivers and streams, determined to make it her prize. The chase was long and grueling, but Young Red Dragon was relentless. She used all her powers and cunning, but the creature always stayed just out of reach. Finally, she caught up to the creature after many long days and nights. To her surprise, the creature spoke to her and told her that it was a magical dragon like herself on a quest to find its destiny. Young Red Dragon was shocked, for she had never met another dragon like herself before. And so, the two dragons continued their journey together, hunting and exploring the world, discovering new wonders, and making new friends. Young Red Dragon learned that true power came not from what she pursued but from the bonds she forged and the love she shared with others. And so, Young Red Dragon lived a long and happy life, always seeking new adventures and challenges, always testing the limits of her powers and heart. She became known as the greatest hunter of her time, and her legend lived on for generations.

Terms explained

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Dragon - Champions and allies designated as dragons gain bonuses or penalties based on other card's special powers. Many dragons are monster champions, though they can be of any type. Not all dragons are flyers even if the picture seems to indicate otherwise.

Flyer - Champions or allies with the ability to fly can attack any realm, regardless of its position, by flying over intervening realms. If a card does not specify that it's a flyer, it is not, even if the picture shows wings or the name of the card implies the ability to fly. Flyers cannot attack realms that specifically state that they are immune to flyers or that flyers cannot attack. The ability to fly is not automatically granted to allies unless it specifically states so on the flyer's card. A flyer cannot choose to not fly. A swimmer cannot choose to not swim. An earthwalker cannot choose to not earthwalk. In situations where a champion or ally has several types of movement, the champion can choose which type of movement to use. For example, if a champion becomes a flyer and swimmer, they can choose how to move. The statement 'flyers cannot attack' does not restrict the champion from swimming to that realm, and 'only flyers can attack' does not mean that the swimming ability makes the champion unable to attack.

NPC - Non-Player Character (NPC) might attack you first. Win the battle against NPC before fighting the opponent.