The Spellfire Re-Master the Magic is a longtime dream. The classic Spellfire is a warm childhood memory of the mastermind of this new project. Many fabulous memories inspired the creator to take matters into his own hands and create something that could become a significant addition to today's modern gaming industry.
Spellfire Re-Master the Magic is an entirely new project that took many years, long hours of work, and energy to reach this final stage. There is a big team behind this production that has invested all their talent and knowledge. Artists, IT specialists, app developers, creative minds, and support teams - worked their best to succeed in the market.
Spellfire Re-Master the Magic offers an entirely new world. Each card is newly drawn and created. They provide a unique story and are a treat for the eyes, too. Beautiful holographic cards could be essential game items and, later, even kept as nice mementos. The new Spellfire cards will be digital, real, or even seen in augmented reality.
There are many new, intriguing characters, magical places, and special powers. The addition of races and cults is something fresh. It makes the game diverse and balanced. Ideas from our creative team led to the addition of five new elements: Water, Fire, Air, Earth, and Ether. Our tech experts worked hard and implemented new AR cards that could be controlled by voice or gesture. Everything is neatly stored in the first-ever Spellfire digital app.
We have wrapped up our dreams, ideas, and creative choices in one big ambitious project. It is a substantial financial investment but also a life-long dream come true. With the help of NFTs and futuristic injection, the game is right on time to meet its fans.
Lots of time, money, and effort are invested into this project, and we definitely have high hopes. With the help of our players, we shall boom the market and be a game-changer in implementing all the new technologies and combining them with time-tested strategies.
Yes. The same card has a digital and physical appearance.
First, you will need a digital wallet to store cryptos and NFTs. Cryptocurrency will be necessary to buy the NFT. There are many cryptocurrencies out there. Check which one is needed to acquire the desired NFT. Most likely, it will be Ethereum, as most of the NFTs are Ethereum-based.
Original NFT Cards sorted by rarity are very limited ones, and all of them are numbered. For example - Original NFT Cards of Legendary rarity are rarest and are labeled as 1 of 1 and can only have one owner. They are holographic, and every owner of an Original NFT Card earns ETH from the copies of cards - playing cards.
Original NFT Card owners earn up to 10x return on their investment.
Playing NFT cards are not holographic, and there are many copies of these cards, depending on their rarity levels. You do not earn a profit share with playing cards, but you can earn a significant amount of ETH by playing the Spellfire game online and offline with the Play to Earn model.
Non-NFT cards are not holographic and can be purchased individually or found in sealed decks and booster packs. They’re not minted on the blockchain network and can be used to play at home or in tournaments. These cards can be upgraded up to the third level. Non-NFT playing cards become NFT playing cards when they reach the 4th upgrade level.
There are six different levels of card rarity in Spellfire world. That is:
Common cards - you can find 40 of 55 common cards in sealed Spellfire decks and 2 of 5 in super rare booster packs.
Uncommon cards - you can find 14 of 55 uncommon cards in sealed Spellfire decks and 1 of 5 in super rare booster packs.
Rare cards - You can find 1 of 55 uncommon cards in sealed Spellfire decks and 1 of 5 in super rare booster packs.
Super rare cards - You can not find super rare cards in sealed Spellfire decks, and you can only find 1 super rare card in super rare booster packs.
Epic cards - You can not find epic cards in sealed Spellfire decks. They are given when a player achieves something in the game, such as: collecting a set of cards or winning some tournament.
Legendary cards - You can not find legendary cards in sealed Spellfire decks. They are given when a player achieves something in the game, such as: collecting a set of cards or winning some tournament.
The players. The Spellfire "Re-Master the Magic" won't have access to anyone else's crypto wallet.
The physical and digital states of the cards are interlinked through the unique QR code. If the owner changes, the card will be transferred to the new owner and visible on the new owner's account. The codes are used every time you are using the digital playground on the app or PC. Every player will scan the QR to join the game with their cards. Once the digital one is sold, the new owner will be seen on the app.
Yes. The game is digital and physical. Players can choose where to play.
Players can have any number of copies but can only use different cards in the same deck to play the game.
Any digital card acquired in the game will be printed and sent upon the owner's request.
Any physical card acquired in stores will have a digital state when you scan its QR code on your app.
There will be different price ranges for booster packs. The price will differ according to card rarity.
The official tournaments will accept the new cards only, but the home play can mix any cards.
Every playing card will have a unique QR code so that copies wouldn't mix up. The only difference is that the original card owner will earn money from the sales.
For years, any topic related to crypto or blockchain has gathered attention, both negative and positive. The same thing is now happening with NFTs - non-fungible tokens. It means that the piece held as an NFT is not interchangeable and is a unique property. Although experts and media outlets are covering the topic, the NFT remains a mystery for many.
NFT is a digital asset stored on a blockchain and certifies the item as unique and not interchangeable. Items can be anything from a Tweet, picture, video, or represent real-world objects like art, music, videos, in-game items, etc. NFTs are supported by various blockchains and can be bought and sold online with cryptocurrency.
NFTs have been around since 2014 but have gained popularity only now with the blooming NFT market. Some people believe it is the future of e-commerce; others are far more skeptical and don't see a difference between crypto and NFT.
The main difference is the type of property. Cryptos are digital money, and NFT is a digital asset. Cryptocurrencies are fungible and can be used to conduct transactions on the blockchain, used as investments, or for paying bills. They are tradable and can be exchanged for real money anytime.
NFTs are one of a kind; each having a digital signature makes an exchange for equality impossible. It is a unique piece of property stored on the blockchain. This property can also be used as an investment, gather money for its owner, and can be bought or sold, but it cannot be exchanged like currency.
In the typical gaming industry, all profits from in-game features go to giant tech companies. Players buy features and make the developers rich. That is a centralized gaming system.
NFTs can make gaming decentralized and generate a massive share of the revenue for the players.
NFT's allow gamers to use purchased in-game item and later sell it or trade it for income. When playing games, all cards "in play" get experience and earn "Spellfire" tokens. "Spellfire" is a crypto coin that allows you to upgrade cards and make them more valuable and powerful. You can trade these cards in the Marketplace for real-world cash. From there, you can buy new cards with your current earnings or convert them to your currency to spend however you want.
NFT will enable players to monetize the time spent on the game and make it a play-to-earn (P2E) experience. This model empowers players to own gaming features, increase their value while successfully playing, and sell them for revenue.
With Original NFT cards, the owner would be eligible for ETH payouts from its copies. In Spellfire, 90% of the NFT generating profit goes to the Original card owner.
Playing NFT Cards would earn experience points and "Spellfire" tokens which could be used to upgrade the card. This way, its value in the market skyrockets.
No. NFTs are only for those who prefer the Play-to-Earn model. There will be non-NFT cards for simple gameplay that can be easily purchased in decks or booster packs.
Not NFT Playing Cards are not minted on the blockchain, and players can't gather revenue from them but are welcome to enjoy the gameplay of Spellfire traditionally without stepping into the NFT market.
We will send you a new one; you will only cover the production and shipping costs.
The one who has your card could only use it as a non-NFT card for in-home play. All the official tournaments would scan the cards' QR codes, and there would be no way to hide ownership rights.
You may sell it to other players or keep it as an investment and get passive income from the playing card copies.
The NFT market is decentralized. It may have ups and downs, just like most digital currencies. However, you should see the recent NFT trends climbing the heights in 2021, making more than 3000% sales growth compared to 2020.
$SPELLFIRE is the core utility token of our games ecosystem and has a wide range of in-game functions. It is a crypto coin that allows you to upgrade cards and make them more valuable and powerful.
$SPELLFIRE can be used for many in-game functions:
Upgrade non-NFT cards into revenue-generating Playing NFT cards
Upgrade cards and make them more powerful
Buy special edition cards
Participate in token battles
Trade cards in the marketplace for real-world cash
Put your $SPELLFIRE to work by staking
128 Million tokens will be available for distribution through tournaments, competitions, and Play to Earn
Yes, staking will be available after the token is listed.