Half-elf. Meditator. Scavenger. While in limbo, after any battle "in play", he can steal a magical item from the champion who has just lost the battle and add it to any champion in the player's pool.
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Art by: AI art / Ugnius Kiguolis
Elf - Champions and allies designated as elves gain bonuses or penalties on other card's special powers. Elves can be of any champion type. Any cards designated as elf (drow), half-elves, high-elves are considered to be elves, but might gain special bonuses or penalties on other card's special powers for their sub-class.
Half-Elf - Half-elf champions and allies are treated as both elves and half-elves for card interactions. Any bonuses or penalties that apply to half-elves also affect them. It's important to note that half-elves are also considered half-human, which means they can receive bonuses or penalties as humans.
Meditator - Can be put to limbo on phase 5 to meditate. Goes back to the pool on phase 5 of the player's next turn. Meditation cannot start in the same turn meditation ended.