Dwarf. Catcher. While in the pool, she can negate and catch one wizard spell anytime. A spell is attached to the catcher. All spells used by the dwarf go to the Abyss.
Copyrights:
Art by: AI art / Ugnius Kiguolis
Catcher - Can intercept defensive and offensive spells and psionic powers.
Dwarf - Champions and allies designated as dwarves gain bonuses or penalties based on other card's special powers. Cards designated as being duergar are also dwarves. Not all dwarves are earthwalkers.
Worshipper - If a worshipper is in a player's pool, an Avatar can be brought into play by discarding an ally instead of a cleric. If 3+ worshippers are in the same pool, an Avatar can be brought into play without discarding any card.