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Arcana Book of Spells
Levels 1 2 3 4 5 6
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Arcana Book of Spells

Interactive. Champion can cast spells from this book. Arcana Book of Spells consists of Fire, Water, Air, Earth, and Ether Arcana books.

Properties

Type
Artifact card type
Rarity
Legendary
Element
Earth
World
Spellfire
Edition
Prime
Level
5
Phases
3

Copyrights:
Art by: Edgaras Guršnys

Extended description

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Arcana Book of Spells allows a player to learn some Spells, with each upgrade giving an additional spell to cast. Only one Spell can be selected per turn.

Story

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A long time ago, there were five imperial sorcerers in the World of Spellfire. None of them could defeat one another, so they decided to form a coalition to maintain peace in the world. The union of 5 sorcerers took the name Arcana. The wizards began by writing a book containing magic spells based on the elements they had mastered and created the Arcana books of Fire, Water, Air, Earth, and Ether. The Fire Wizard decided he did not want to relinquish his power or lands to others. He wanted to be the only ruler of the Spellfire world and so tried to steal the books. Fortunately, his grand plans failed. To prevent such a thing from happening again, the other sorcerers decided to combine their books and hide them somewhere they could never be found. This book contains every spell from all elements of magic. It is considered a relic that could destroy the world should it get into the wrong hands.

Terms explained

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Book - Books are a special type of magical item or artifact that receives bonuses or penalties specifically as books.

Interactive - Card special powers are controlled by the Spellfire app. Scan QR code to see the powers. Interactive cards lose their interactivity when switched sides.