Spellfire cards

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Staff of invisibility
Levels 1 2 3 4 5 6
550 / 600

Staff of invisibility

Mutual. Any champion can use this artifact, and all champions "in pool" are invisible. Face down all champions "in pool" and consider them as not "in pool" for the opposing players.

Properties

Type
Artifact card type
Power
+4
Rarity
Common
Element
Air
World
Spellfire
Edition
Prime
Level
5
Phases
3

Copyrights:
Art by: AI art / Ugnius Kiguolis

Story

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Take a staff and walk freely. No one will see you, no one will know where you're heading or what you're carrying. The Staff of Invisibility has a long history, dating back to the early days of the incipience of Spellfire. Many famous and forceful champions are known to use it throughout history. The power of invisibility is a desirable feature. That's why many tried to steal it and use it for evil purposes. But the Staff always found its way back to the rightful owners. The Staff of Invisibility is indestructible and will remain to help champions protect the realms from intruders for many more ages.

Terms explained

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Mutual - For magical items: card can be placed in the pool separately from the champion. Any champion can take a mutual magical item before going to the upcoming battle. If defeated - discards. If victorious, placed in the pool separately from the champions. For holdings: card can be placed near the formation. Holding power works for all realms in formation. If the mutual item has been stolen by the opponent, it remains in the opponent's pool after the opponent wins

Weapon - Certain magical items are designated as being a weapon in either the card's special powers or in the blueline corrections. Such magical items gain additional bonuses based on other cards' special powers, such as a champion who gains additional levels when using a weapon.