Mutual. Any champion can use this artifact, and all champions "in pool" are invisible. Face down all champions "in pool" and consider them as not "in pool" for the opposing players.
Copyrights:
Art by: AI art / Ugnius Kiguolis
Mutual - For magical items: card can be placed in the pool separately from the champion. Any champion can take a mutual magical item before going to the upcoming battle. If defeated - discards. If victorious, placed in the pool separately from the champions. For holdings: card can be placed near the formation. Holding power works for all realms in formation. If the mutual item has been stolen by the opponent, it remains in the opponent's pool after the opponent wins
Weapon - Certain magical items are designated as being a weapon in either the card's special powers or in the blueline corrections. Such magical items gain additional bonuses based on other cards' special powers, such as a champion who gains additional levels when using a weapon.