Spellfire cards

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Wyvern Blood Sword
Levels 1 2 3 4 5 6
526 / 600

Wyvern Blood Sword

Venomous. This old sword is infused with the Poison Wyvern's blood and provides additional +3 damage to Earth earth champions. (Off)

Properties

Type
Magical Item card type
Power
+4
Rarity
Rare
Element
Air
World
Spellfire
Edition
Prime
Level
5
Phases
3

Copyrights:
Art by: Edgaras Guršnys

Story

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While Wyverns were considered extinct in the old world, they have been reborn in the world of Spellfire. These gigantic creatures can not only fly but also walk on the ground. However, these are not the main reasons why they are so dangerous. While there are many types of Wyverns, the Fire Wyverns are the worst. As their name suggests, they are associated with fire. It's probably clear by now that they are resistant to fire and, therefore, not afraid of it, but one of the scariest things about them is that they can spit fire themselves! As Wyverns are considered among the most powerful creatures, their body parts are considered trophies and symbols of power. What's more, their blood is used to make weapons too. One of those weapons is the Wyvern Blood Sword. This weapon is made from solid materials and infused with the blood of one of the most fearsome creatures of all time - the Fire Wyvern (151/5th). Since the power of fire is immense, it makes the sword a potent weapon. It is known for its ability to damage air elements. Nevertheless, it can call upon the wyvern's power, making it an impressive weapon in battle.

Terms explained

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Sword - Certain magical items are designated as being a sword in the cards' special power box. Such magical items gain bonuses based on other cards' special powers, such as a champion who gets additional levels when using a sword. Magical items that are swords are also weapons.

Venomous - The opposing player draws and discards a card. If the number is Odd, the champion is poisoned and loses half of his base level rounded down. Lasts until the end of turn. The effect does not accumulate. That means if a second venomous card is placed, it does not halve the levels even more, and the player doesn't need to draw and discard a card for the second 'venomous' card.

Weapon - Certain magical items are designated as being a weapon in either the card's special powers or in the blueline corrections. Such magical items gain additional bonuses based on other cards' special powers, such as a champion who gains additional levels when using a weapon.