Spellfire cards

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Fukiya
Levels 1 2 3 4 5 6
524 / 600

Fukiya

Interactive. During phase 3, you can attempt to eliminate a champion of base level 6 or less. Discard after one use. (Off)

Properties

Type
Magical Item card type
Power
+1
Rarity
Rare
Element
Air
World
Spellfire
Edition
Prime
Level
6
Phases
3

Copyrights:
Art by: Edgaras Guršnys

Extended description

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Probability of Success - 70%

Story

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Fukiya is known as an old, rather primitive weapon that was created for hunting. Although it was often simply a bamboo tube through which an arrow was shot, it has been used in some regions for quite a long time. However, due to its simplicity, it was soon replaced by more powerful weapons and eventually stopped being used at all. Be that as it may, the Spellfire world has seen a renewed awareness of this weapon. Only this time, it has been significantly improved. One mage interested in ancient history learned about the Fukiya and decided to make one himself. But after a few games, he realized why the weapon had been abandoned and left it be. Despite the lost interest, he kept thinking about how the arrows could be made to fly faster and further. So he came up with the idea of using magic to affect the airflow. And not long after that, the mage improved the weapon. And the result has even surpassed his own expectations. The arrow flew so fast that he even didn't see it leave the tube! The mage was proud of his creation, but since he did not plan to use it actively, he hung it on the wall as a trophy. Those, who visited the mage, all paid attention to the interesting weapon. The mage, liking the attention, was not hiding the fact that the weapon was much more powerful than it looked. And so the rumors spread. Not surprisingly, the weapon was eventually stolen from the mage's hut. Now it is being passed from hand to hand and used for many purposes. But as it's known, it is most often used in combats.

Terms explained

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Interactive - Card special powers are controlled by the Spellfire app. Scan QR code to see the powers. Interactive cards lose their interactivity when switched sides.

Weapon - Certain magical items are designated as being a weapon in either the card's special powers or in the blueline corrections. Such magical items gain additional bonuses based on other cards' special powers, such as a champion who gains additional levels when using a weapon.