Spellfire cards

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Catch the Catcher
Levels 1 2 3 4 5 6
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Catch the Catcher

This power can be used anytime to protect cleric or wizard spells from being caught. Because of the mental damage, the spell catcher level drops to 2 until the end of turn (Def)

Properties

Type
Psionic Power card type
Rarity
Common
Element
Air
World
Spellfire
Edition
Prime
Level
4
Phases
1/2/3/4/5

Copyrights:
Art by: AI art / Ugnius Kiguolis

Story

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This world has seen many brutal battles. Entire armies of creatures capable of extraordinary abilities have been defending their kingdoms against invaders for centuries. While the combination of different abilities usually helped to gain an advantage, occasionally, there were sorcerers in the ranks of the attackers who could overwhelm or take over the powers of others. This has made it necessary to tame such power catchers. That's why a spell known as Catch The Catcher was created shortly afterward. Catch The Catcher is a powerful ability that can be used to protect cleric spells from being caught by enemy forces or to prevent them from being interrupted. By using this psionic power, you can stop worrying about the power catchers anymore.