The wearer assumes the level or gains the special power (but not both) of any champion in play.
Copyrights:
TSR
Wizards of the Coast
This card is a reprint of Johydee's Mask (218/0ed) with same text and same special power.
A player using Johydee's Mask may choose each turn, during phase 3, to imitate the power or level of any other champion in play. The Mask imitates the power of a particular champion, but the holder of the Mask does not become that champion. For example, if a player uses the Mask to imitate the power of Midnight there is still only one Midnight in play. The holder of the Mask can destroy magical items, but cannot stop wizards from casting spells.
If the champion being imitated is discarded, the champion with Joydee's Mask continues to assume that champion's powers until phase 3 of the player's next turn. At that time a champion currently in play must be selected to be imitated.
If the Mask is discarded but then brought back into play, a new champion must be selected to be imitated.
This card was replaced with 413 in the 2nd edition.