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Luthica the Mother of Orcs
Levels 1 2 3 4 5 6
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Luthica the Mother of Orcs

Interactive. Avatar. Orc. Earthwalker. Discard 2 orcs to play Luthica. When the mother is "in play," all orcs heal and go to limbo instead of discarding. She can cast innate necromantic spells.

Properties

Type
Regent card type
Power
12
Rarity
Epic
Element
Fire
World
Wet Deserts
Edition
Prime
Level
3
Race
Orc Female
Phases
4

Copyrights:
Art by: AI art / Ugnius Kiguolis

Extended description

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This Avatar is a regent, orc. Luthica can cast necromancy spells. The probability of success is 100%.

Story

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Nothing is more important than a mother's love. Their gentle hands are a refuge from all the dangers of the world. But there are many orphans in this world who lost their mothers at an early age. Since then, they have had to accept various challenges and learn the school of life on their own. Since orcs are warriors by their nature, both males and females go out to fight when needed. And many do not return home from there. One orc female named Luthica did not agree to such a life cycle and prayed day and night for a miracle to happen that could stop the madness and bring peace to their lives. And one time, her prayers were heard. While she was praying, she had a vision of a mysterious god. In the vision, the god told her that soon there would come a brighter day and that the sun, which would illuminate the world, would be in Luthica's eyes. Although she did not understand what the god meant, she waited patiently for something magical to happen. But nothing seemed to be happening. One day Luthica's village was attacked again, and many of her kind were injured. After the enemy had withdrawn, she ran to the injured one, fell on her knees, and started crying. She loudly asked: 'God, why are you not helping us?!'. But once her hand touched the injured one, a miracle happened. He instantly felt better. Nevertheless, his wounds started to heal. From that moment, Luthica understood what god meant in the vision. She knew that the purpose of her life would be to care for the injured. Luthica was eventually called the Mother of Orcs as she could heal any injury or disease. Some even called her a goddess, and they were not wrong because what mysterious god gave her was something that only gods were capable of. Luthica is a powerful earthwalker, able to call upon the power of the earth to heal her people and protect them from harm. She is also a skilled necromancer, able to raise the dead and summon spirits to do her bidding. Orcs have always been a brutal, warlike race, but under Luthica's leadership, they have become loyal and honored around the Spellfire world. She has united the orcish tribes and forged them into a mighty army. They follow her without question, and she cares for them as a real mother.

Terms explained

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Avatar - These cards represent the gods of the Spellfire card game. Each normally requires other cards to be sacrificed (discarded) in order to bring them into play. Only one Avatar per pool is allowed.

Earthwalker - A champion or ally with the earthwalking ability can travel under the ground to attack any realm in a player's formation. Earthwalkers cannot attack realms that specifically state that they are immune to Earthwalkers, or that Earthwalkers cannot attack. Earthwalkers cannot attack realms that specify that only other types of champions may attack (such as "Can only be attacked by clerics" or "Can only be attacked by flyers or swimmers"). The ability to Earthwalk is not granted to allies unless it specifically states so in the Earthwalker's card. A flyer cannot choose to not fly. A swimmer cannot choose to not swim. An earthwalker cannot choose to not earthwalk. In situations where a champion or ally has several types of movement, the champion can choose which type of movement to use. For example, if a champion becomes a flyer and earthwalker, they can choose how to move. The statement 'earthwalkers cannot attack' does not restrict the champion from flying to that realm, and 'only earthwalkers can attack' does not mean that the flying ability makes the champion unable to attack.

Interactive - Card special powers are controlled by the Spellfire app. Scan QR code to see the powers. Interactive cards lose their interactivity when switched sides.

Orc - Champions and allies designated as orcs gain bonuses or penalties based on other card's special powers. Many orcs are monster champions, though they can be of any type.