Spellfire cards

Soul Stealer
Levels 1 2 3 4 5 6
313 / 600

Soul Stealer

Demon. Flyer. Can use blood abilities. Enslaves amazons. If Amazon loses the battle, she goes to the Soul Stealer pool until his death.


Thief card type
Super Rare
Wet Deserts
Demon Male

Art by: Edgaras Guršnys


Most creatures in this world have a soul. And the soul is considered a sign of life that indicates that the creature is not from the dark world. It is said that you can kill the body, but you cannot kill the soul. Depending on how the creature dies, the soul remains to wander or reincarnates and comes back to life after a while. But there is one predator that prevents this from happening and even imprisons the souls that are still in the bodies of creatures. This villain is known as the Soul Stealer. Soul Stealer was born a demon, and from a young age, he had a taste for mischief. He developed his skills in using blood abilities to enslave others and soon became famous for his cruelty. One day, Soul Stealer came across a group of Amazons who were fighting each other. He saw an opportunity to enslave them, and so he used his blood abilities to take control of their souls. When he succeeded, he felt better than ever and started to do the same thing more widely. It was not long after Amazons found out that Soul Stealer was using their tribal, so they began to rebel against him. However, Soul Stealer was too powerful for them, so they couldn't take back their loved ones. Since then, the war between the Amazons and the Soul Stealer has continued.

Terms explained


Demon - Champions and allies designated as demons gain bonuses or penalties on other card's special powers. They can be of any champion type. Demons are notable for the intensive usage of Abyss.

Flyer - Champions or allies with the ability to fly can attack any realm, regardless of its position, by flying over intervening realms. If a card does not specify that it's a flyer, it is not, even if the picture shows wings or the name of the card implies the ability to fly. Flyers cannot attack realms that specifically state that they are immune to flyers or that flyers cannot attack. The ability to fly is not automatically granted to allies unless it specifically states so on the flyer's card. A flyer cannot choose to not fly. A swimmer cannot choose to not swim. An earthwalker cannot choose to not earthwalk. In situations where a champion or ally has several types of movement, the champion can choose which type of movement to use. For example, if a champion becomes a flyer and swimmer, they can choose how to move. The statement 'flyers cannot attack' does not restrict the champion from swimming to that realm, and 'only flyers can attack' does not mean that the swimming ability makes the champion unable to attack.