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Bloodworms Overlord
Levels 1 2 3 4 5 6
198 / 600

Bloodworms Overlord

Vampire. Earthwalker. Overlord can use blood abilities. Prefers the blood of the dragons and gets 2 levels against them. Artifacts with bonus levels are stronger by 1 level.

Properties

Type
Wizard card type
Power
5
Rarity
Uncommon
Element
Earth
World
Blood Birth
Edition
Prime
Level
1
Race
Vampire
Phases
4

Copyrights:
Art by: Edgaras Guršnys

Story

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The Bloodworms Overlord is feared by many and respected by even more. He is a powerful wizard who commands blood abilities. The ancient legend says he was born from the last scale of an all-mighty snake killed and buried deep underground. For many years, battles were held above the scale and fed with the blood of the wounded. A never seen plant has grown there, flowering a new creature: the wizard. The one who constantly seeks for blood to keep and increase his power. A fearless vampire is active at night and usually hides during the day. He comes out after the sun sets to start his never-ending hunt for new victims. When he finds someone sleeping, he drains all their blood, leaving them a pale shadow of their former selves. He commands powerful magic that very few can rival. If you cross his path, beware... lest you become his next victim.

Terms explained

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Earthwalker - A champion or ally with the earthwalking ability can travel under the ground to attack any realm in a player's formation. Earthwalkers cannot attack realms that specifically state that they are immune to Earthwalkers, or that Earthwalkers cannot attack. Earthwalkers cannot attack realms that specify that only other types of champions may attack (such as "Can only be attacked by clerics" or "Can only be attacked by flyers or swimmers"). The ability to Earthwalk is not granted to allies unless it specifically states so in the Earthwalker's card. A flyer cannot choose to not fly. A swimmer cannot choose to not swim. An earthwalker cannot choose to not earthwalk. In situations where a champion or ally has several types of movement, the champion can choose which type of movement to use. For example, if a champion becomes a flyer and earthwalker, they can choose how to move. The statement 'earthwalkers cannot attack' does not restrict the champion from flying to that realm, and 'only earthwalkers can attack' does not mean that the flying ability makes the champion unable to attack.

Vampire - Vampires are a special kind of champion or ally, designated in a card's text box. Not all Vampires are "Undead". Unless the card says "undead", it is not undead, even if the picture or name of the card seems to indicate otherwise. Many vampires are monster champions, though they can be of any type.