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The Swamp Gases
Levels 1 2 3 4 5 6
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The Swamp Gases

Strange poisonous gases evaporate from all realms in formation that show swamps. Gases are deadly for opposing allies. No allies can be played when attacking these realms.

Properties

Type
Holding card type
Rarity
Rare
Element
Water
World
Flaming Waters
Edition
Prime
Level
6
Phases
2

Copyrights:
Art by: AI art / Ugnius Kiguolis

Story

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In the land of Flaming Waters, a mysterious and dangerous phenomenon had been occurring for years. Strange poisonous gases would seep from the ground, sickening anyone who inhaled them. The citizens were forced to abandon their homes, and some areas were deemed uninhabitable. Despite many attempts to find a solution, the poisonous gases continued to spread, and more and more spots appeared. The citizens of Flaming Waters were at a loss, and many feared they would never be able to return to their homes. But one day, a powerful wizard came to help. He was determined to find a way to stop the spread of the poisonous gases and save the land. After conducting research and experimenting with various spells, he finally discovered a solution. He extracted the gases into a spell that he called The Swamp Gase. The spell not only stopped the poisonous gases from spreading and sickening the locals but could also be used as a defense against intruders. When somebody tried to fight the realm, the wizard cast the spell and affected the intruders. Once the offenders inhaled the gases, they immediately became weaker and more vulnerable.