Spellfire cards

Back
Belinda
Levels 1 2 3 4 5 6
292 / 600

Belinda

Half-Elf. Truthseeker. While Belinda is "in play", all truthseekers in play get 1 level. If Thelma or Sanil is "in play", Belinda gets 2 levels.

Properties

Type
Regent card type
Power
5
Rarity
Rare
Element
Water
World
Blood Birth
Edition
Prime
Level
1
Race
Elf/Half-Elf Female
Cult
Truthseeker
Phases
4

Copyrights:
Art by: Edgaras Guršnys

Story

arrow
In the mystical Bloodbirth lands, the enchanting Belinda devoted her life to protecting her home and its people. Her elven heritage endowed her with formidable abilities, making her a vital guardian of Bloodbirth's secrets and an extraordinary warrior. Belinda's exceptional reflexes, strength, and mental resilience made her a formidable opponent in battle. As she grew older, her beauty and grace only seemed to intensify, adding to the allure that captivated all who met her. However, despite the attention she received, Belinda remained focused on her duties and lived a solitary life, rarely engaging in romantic pursuits. Thelma and Sanil, her childhood friends and fellow magic practitioners, were her closest companions. Together, they formed an unbreakable bond, learning from each other and honing their skills. Their camaraderie and magical prowess made them an unstoppable force in combat, striking fear into the hearts of their adversaries. In the course of their many adventures, Belinda discovered that her breathtaking beauty could be an invaluable weapon against her enemies. By seducing and entrancing her foes, she could disarm and defeat them with ease. Those who underestimated her based on her appearance quickly found themselves ensnared in her trap, overwhelmed by both her allure and her deadly fighting abilities. As news of the formidable trio spread throughout the lands, they became legendary figures, symbols of courage, strength, and unity. The people of Bloodbirth took comfort in knowing that Belinda, Thelma, and Sanil were watching over them, safeguarding the ancient magic and rich history that made their homeland so unique. Yet, even as Belinda's fame and reputation grew, she remained humble and dedicated to her sacred duty. Her unwavering devotion to the protection of Bloodbirth and its people served as a testament to her noble spirit, making her a true heroine and an inspiration to all who knew her story.

Terms explained

arrow

Elf - Champions and allies designated as elves gain bonuses or penalties on other card's special powers. Elves can be of any champion type. Any cards designated as elf (drow), half-elves, high-elves are considered to be elves, but might gain special bonuses or penalties on other card's special powers for their sub-class.

Half-Elf - Half-elf champions and allies are treated as both elves and half-elves for card interactions. Any bonuses or penalties that apply to half-elves also affect them. It's important to note that half-elves are also considered half-human, which means they can receive bonuses or penalties as humans.

Truthseeker - On phase 0, the player with Truthseeker in a pool can see the top cards in a selected opponent's draw pile. The amount of cards to see is equal to the truthseekers in a pool. Truthseekers and Liespreaders cannot use their powers in the same turn.