Spellfire cards

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Weresiren
Levels 1 2 3 4 5 6
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Weresiren

Werebeast. Swimmer. Psionically lures all monsters to love her. Any "in play" monster of her choice comes to aid her in the battle till death. If lost - discarded.

Properties

Type
Psionicist card type
Power
3
Rarity
Epic
Element
Water
World
Frozen Fire
Edition
Prime
Level
1
Race
Werebeast Female
Phases
4

Copyrights:
Art by: Ieva Batrytė

Story

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Whatever you do, do not look at her. Close your eyes and do not hear anything. Walk slowly, do not look back. A Weresiren is watching you. The beautiful sea monster is waiting for you to make a mistake, and then she will pounce. The siren’s song is beautiful and alluring. Almost no monsters can resist. They fall in love and do whatever she asks.

Terms explained

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Swimmer - A swimming champion or ally can attack any realm in an opponent's formation that shows a coastline in its picture. This also includes realms with pictures instead of maps that depict coasts. The ability to swim is not automatically conferred to other cards, so a champion attacking a protected coastal realm must have the means to get his allies there if he intends to use allies in the round of battle. A flyer cannot choose to not fly. A swimmer cannot choose to not swim. An earthwalker cannot choose to not earthwalk. In situations where a champion or ally has several types of movement, the champion can choose which type of movement to use. For example, if a champion becomes a flyer and swimmer, they can choose how to move. The statement 'flyers cannot attack' does not restrict the champion from swimming to that realm, and 'only flyers can attack' does not mean that the swimming ability makes the champion unable to attack.

Werebeast - Champions and allies designated as werebeasts gain bonuses or penalties based on other card's special powers. Many werebeasts are monster champions, though they can be of any type.