Spellfire cards

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Sisem
Levels 1 2 3 4 5 6
202 / 600

Sisem

Creature. All clerics are afraid and never fight against Sisem.

Properties

Type
Cleric card type
Power
4
Rarity
Epic
Element
Air
World
Flaming Waters
Edition
Prime
Level
1
Race
Creature Male
Cult
Dark Brotherhood
Phases
3/4

Copyrights:
Art by: Ieva BatrytÄ—

Story

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At first glance, he might seem like a sweet creature who could not harm anyone. But not many know his secret. This pale, hairless being can make your life miserable even if you see him as tiny, innocent, and cute. But you don't see his shadow, which is quite the opposite. A large, muscular Panther. This magic creature from the feline family dwells in Flaming Waters. Sisem is a true hermit with a bold character. He considers himself the owner of these lands and doesn't let anyone pass through them. Don't underestimate him. Sisem's gaze can put fear in any monster. Intruders of his territory will pay with their lives. Rumors suggest he has a collection of his victims deep in the forest. He can easily deceive with his ability to hide and stalk his prey. Be cautious around him and treat him with the respect he deserves. Battle him if you think you can take him, just know the odds of victory are cloudy. Legend says he is the Devil's messenger who keeps order in these lands.

Terms explained

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Creature - Champions and allies designated as creatures gain bonuses or penalties on other cards' special powers. Creatures can be of any champion type. Creatures are a specific race in the Spellfire world. Not all creatures are monsters.

Dark Brotherhood - Brotherhood powers are activated only if The Dark Brotherhood (44/Prime) realm is in formation.