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Ecirtaeb the Alchemistress
Levels 1 2 3 4 5 6
179 / 600

Ecirtaeb the Alchemistress

Interactive. High-Elf. Amazon. Alchemistress can carry one of her exclusive handmade items chosen from her inventory during her phase 3.

Properties

Type
Wizard card type
Power
5
Rarity
Uncommon
Element
Ether
World
Flaming Waters
Edition
Prime
Level
1
Race
Elf/High-elf Female
Cult
Amazon
Phases
3/4

Copyrights:
Art by: Edgaras Guršnys

Extended description

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Several Alchemy blueprints are in Ecirtaeb's possession. Enable them by correctly fuzing selected types of cards. After enabling blueprints, they stay allowed for 720 hours. This interactive card is unique because you can choose your upgrade path yourself. You have two options to choose from at every level, and only one of them will be available to use in a match. Choose wisely!

Story

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Ecirtaeb is a High-Elf, born in a tribe of amazons. Her grandmother was a great alchemistress who spent most of her days alone in her hut, creating various elixirs, potions, and even weapons. Ecirtaeb always admired her grandmother's skills, so she tried to replicate some of her creations for fun. But one day, her grandmother noticed her interest, so she decided to become her mentor and pass on all her knowledge to her granddaughter. And that's how Ecirtaeb's story began. When Ecirtaeb was just a teenager, she was already not only a helping hand for her grandmother but also capable of making some great potions and elixirs of her own. With some guidance, it was not long before she mastered most of them. But despite already being good at the craft, she felt a need to broaden her knowledge. That's why she decided to set out on a journey and gather more knowledge elsewhere. Although only her grandmother supported the idea, it was enough for her to leave. Ecirtaeb traveled to many different parts of the Flaming Waters, visiting different alchemists and digging into their creations. She had spent around 5 years on her journey when she received a note that her village had been severely attacked and many of her tribe members had died. After learning this, she immediately rushed back to her village and was heartbroken to hear that her grandmother had passed away. Although she still wanted to travel and broaden her knowledge, she knew that her grandmother's work needed to be continued, so she decided to stay. With the knowledge she gathered over the years, she could not only repeat all of her grandmother's greatest creations but also create new, even stronger ones. That's why it was not long before her tribe prospered again. Moreover, a word about her abilities had spread and reached even the world's farthest corners. She became known as one of the greatest alchemistress of all time, and her handmade items were sought after by adventurers and kings alike. But no matter how great her fame grew, Ecirtaeb remained humble and dedicated to her craft, always seeking to unlock the secrets of alchemy and perfect her art.

Terms explained

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Amazon - The Clan of the Female species lives in harmony with nature. Many Creatures do not fight Amazons. For that, the art of the amazon and creature must match.

Elf - Champions and allies designated as elves gain bonuses or penalties on other card's special powers. Elves can be of any champion type. Any cards designated as elf (drow), half-elves, high-elves are considered to be elves, but might gain special bonuses or penalties on other card's special powers for their sub-class.

High-elf - High-elf champions and allies are considered to be both elf and high-elf for the purposes of cardplay. Champions and allies designated as high-elf gain bonuses or penalties on other card's special powers. High-elves have natural immunity to offensive magical items used against them. They do not sleep and can attack or defend the realms twice.

Interactive - Card special powers are controlled by the Spellfire app. Scan QR code to see the powers. Interactive cards lose their interactivity when switched sides.