Spellfire cards

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Veryne
Levels 1 2 3 4 5 6
58 / 600

Veryne

Home of Werebeasts. Player's werebeasts get 2 levels in defense of this realm.

Properties

Type
Realm card type
Power
-
Rarity
Common
Element
Ether
World
Flaming Waters
Edition
Prime
Level
1
Phases
2

Copyrights:
Art by: Edgaras Guršnys

Extended description

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Bonus for werebeasts is valid for this realm defense only.

Story

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Deep in a secluded area, nestled in the heart of the Spellfire forest, lies the hidden Veryne village, a place shrouded in mystery and legends. This village is the ancestral home of the Werebeasts nation, a tribe of creatures whose nature and temperament remain a subject of much debate and speculation. Some tales paint them as fierce and aggressive, quick to attack anyone who crosses their path, while others describe them as gentle and wise beings, offering their guidance and assistance to those in need. The conflicting stories surrounding the Werebeasts only add to the intrigue and fascination of this place. Despite the tales of ferocity and danger that surround the Werebeasts, the truth is that they are peaceful creatures who only attack if provoked or threatened. They coexist harmoniously with nature and are known for their strong bond with the forest and its inhabitants. If one is brave enough to venture into Veryne village, one might be surprised to find that the Werebeasts are welcoming and hospitable to those who approach with respect and an open heart. Those who are able to forge a friendship with the Werebeasts can gain an invaluable ally, as their strength and knowledge of the forest can prove to be valuable asset. But be warned, those who enter the Spellfire forest with bad intentions may find themselves facing the wrath of the Werebeasts, for they will not tolerate any harm done to their home or their kin.

Terms explained

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City - This is a designation for realms that have cities somewhere in the illustration. Some Spellfire cards are stronger or weaker, and champions get positive or negative bonuses in the cities.

Coast - This is a designation for realms that have an ocean or sea somewhere in the illustration. Coastal realms can be attacked by swimming champions and allies, regardless of the realm's position in the formation. Some old Spellfire realms have pictures that depict water and are considered to be coastal realms.

Swamp - This is a designation for realms that have swamps somewhere in the illustration. Some Spellfire cards are stronger or weaker, and champions get positive or negative bonuses in these areas.