Spellfire cards

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Eye of the Shadows
Levels 1 2 3 4 5 6
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Eye of the Shadows

Only earthwalkers may pass the Eye of the Shadows unnoticed. Other attacking champions suffer the terrible gaze and become weaker by 1 level.

Properties

Type
Realm card type
Power
-
Rarity
Common
Element
Ether
World
Flaming Waters
Edition
Prime
Level
1
Phases
2

Copyrights:
Art by: Edgaras Guršnys

Extended description

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The realm's special power applies to all attacking champions. It should be counted for each individual card. Defending champions are not affected.

Story

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I bet you'll pass the Eye of the Shadows unnoticed cause only the earth walkers can do it. Whenever there is something wrong, stay in tune with your intuition. Other creatures suffer the terrible gaze and get their powers adjusted by half. This Eye of Shadows is the strongest tool of the dark ruler. It's made to look at an enemy who becomes invincible. It's like a weapon that dissects your soul and affects your deepest layers of consciousness. Come and ask yourself - do you want to become immortal or survive here just for a few days? How does it feel when uncertainty whispers to you? Are you ready to decide?

Terms explained

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Coast - This is a designation for realms that have an ocean or sea somewhere in the illustration. Coastal realms can be attacked by swimming champions and allies, regardless of the realm's position in the formation. Some old Spellfire realms have pictures that depict water and are considered to be coastal realms.

Forest - This is a designation for realms with forests somewhere in the illustration. Some Spellfire cards are stronger or weaker, and champions get positive or negative bonuses in these areas.