Spellfire cards

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Orc Town
Levels 1 2 3 4 5 6
35 / 600

Orc Town

Home of Orcs. Player's orcs get 1 level while defending this realm.

Properties

Type
Realm card type
Power
-
Rarity
Uncommon
Element
Water
World
Wet Deserts
Edition
Prime
Level
1
Phases
2

Copyrights:
Art by: Edgaras Guršnys

Extended description

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The bonus for orcs is added for this realm defense only.

Story

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The greenery fields and marvelous hills lie somewhere in the middle of Wet Desserts. Orc Warlord castle stands on top of one of the uppermost peaks. Just a bit below, Orc Town has expanded in recent years. The town is developing and expanding, but everything remains behind the closed entrance gates. Orcs cannot stand many, but their hatred for humans is long-lived and electrifying. Everyone with good sense bypasses Orc Town from afar. Yet, some poor souls wonder from time to time; their fate remains unknown but likely tragic. Behind the stone-hard walls and fortifications, orcs carry each upcoming day. From time to time, the town is shocked by sneaky attacks and enemy forces. More usually than not, it withstands any struggle. Chaos passes, and harmony once again takes control.

Terms explained

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City - This is a designation for realms that have cities somewhere in the illustration. Some Spellfire cards are stronger or weaker, and champions get positive or negative bonuses in the cities.

Coast - This is a designation for realms that have an ocean or sea somewhere in the illustration. Coastal realms can be attacked by swimming champions and allies, regardless of the realm's position in the formation. Some old Spellfire realms have pictures that depict water and are considered to be coastal realms.

Swamp - This is a designation for realms that have swamps somewhere in the illustration. Some Spellfire cards are stronger or weaker, and champions get positive or negative bonuses in these areas.