Spellfire cards

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Canyon of Lost Souls
Levels 1 2 3 4 5 6
29 / 600

Canyon of Lost Souls

When playing this realm, a champion from any world can be taken from your discard pile and attached to Canyon of Lost Souls as a Holding champion to protect this realm.

Properties

Type
Realm card type
Power
-
Rarity
Common
Element
Air
World
Wet Deserts
Edition
Prime
Level
1
Phases
2

Copyrights:
Art by: Edgaras Guršnys

Extended description

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This realm can revive a champion for its own defense.

Story

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The Canyon of Lost Souls holds a significant place in history as it is the site of ancient wars between tribes that lived on opposite sides of the canyon. These tribes were known for their hot-headedness and temper, often resulting in conflicts and wars over minor things. Wars were sometimes fought to expand territories, while other times, they were based on fake rumors that had spread among the people. One conflict was sparked by the disappearance of a book, and despite eventually discovering that it was simply misplaced, the tribes refused to agree it was a misunderstanding and continued to search for other reasons to fight. As the tribes continued to fight over minor disagreements, the Canyon of Lost Souls became known as a cursed place where the spirits of the lost souls of the warriors who died in the wars still roamed. It was said that the spirits would lure travelers into the canyon with their haunting whispers and trick them into getting lost. Years went by, and the tribes eventually made peace, but the canyon remained a place of mystery and fear. Many adventurers tried to explore the canyon, but most never returned, adding to the legend of the lost souls. Some even claimed to have heard the spirits whispering to them, calling out their names, and begging for release. The Canyon of Lost Souls remains a cursed place, haunted by the spirits of the warriors who lost their lives in the ancient wars.

Terms explained

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Desert - This is a designation for realms that have deserts somewhere in the illustration. Some Spellfire cards are stronger or weaker, and champions get positive or negative bonuses in these areas.

Mountain - This is a designation for realms with mountains somewhere in the illustration. Some Spellfire cards are stronger or weaker, and champions get positive or negative bonuses in these areas.