Discard an opposing ally already in play, or any champion in any pool. (Off 4)
Copyrights:
TSR
Wizards of the Coast
This is a great power. Useable only in combat, this is one of the few recommended cards that don't help you win the combat at all. It can be used to discard an ally already in play, however, in tournament decks, the ally lock the opponent down or instantly defeat the opponent.
The biggest power is the ability to kill cany champion in any pool. Without the level restriction found in Drain Will (75/DU), this can notably take out most annoying non-combat champions, such as Marco Volo (50/1st) or Necba the Wrathmaker (14/DU-chase).
This also gets rid of champion granting immunity, or avatars sitting back in pools. That is remarkable in flexability, and doesn't even require targetting the player who holds the champion that you desire to kill.
The best champions to use this power are the ones whos natural power allows them to retreat from combat, meant to lose, or who's power will let them will innately. Examples include: Davron Parscall (9/PO), Seveia Shadowmaster (14/PO), Seluna Darkenstar (20/PO) (use this power before using the innate Appraise), Havrum Riddle (22/PO), and Minerva (333/4th).
The best way to stop this card is using Ur Draxa (93/AR), or single use counters like Dispel (400/4th) or Slap! (78/IQ).