Any monster defending Sterich gains 5 levels.
Copyrights:
TSR
Wizards of the Coast
This is a reprinted card of Sterich (119/3rd). A deck with several monsters is obviously the best place to use this realm. Monsters' adjusted levels are affected by level gains. The extra bonus might just be what a champion needs to get the monster's total up enough to use Kevin's Blade of Doom (206/3rd) for instant wins; or the extra 5 levels might be just what a champion needs to play Swallow Whole (97/DR) if the defending monster is a dragon champion.
Support cards should include powers that protect monsters during battle, such as Codex of the Infinite Planes (452/4th) or The Winner's Cape (520/4th). It is recommended to attach Tenser's Castle (26/RR) to this realm since only heroes or wizards are allowed to attack. In addition to granting 5 more points to his adjusted level, the Ancient Arms of Horned Society (142/3rd) allow all Greyhawk monsters and their allies to earthwalk, and the Ancient Arms of Furyondy (146/3rd) deflect all harmful spells and events away from the realm.
The punitive effect of the Greyhawk artifact Boiling Oil (55/DU) will also make an opponent think twice before attacking.