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Iuz the Evil
Variations 0 1st 2nd 3rd
167 / 440

Iuz the Evil

Iuz can cast wizard spells. If defeated, Iuz forces one razed enemy realm to be discarded, or razes one realm.

This is an old and copyrighted card, and it is restricted to use in the New Spellfire Game or official tournaments.

Properties

Type
Monster card type
Power
8
Rarity
Uncommon
World
Greyhawk
Edition
3rd Edition
Level
1
Phases
3/4

Copyrights:
TSR
Wizards of the Coast

Extended description

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This card is a reprint of Iuz the Evil (167/2nd) with the same text and the same special power. Iuz, Avatar of Evil (488/4th) has different text and special powers.

When defeated in battle, Iuz gets to raze any realm (player's choice) or discard any razed realm. Iuz can choose to affect a realm of a player not involved in the battle. Once Iuz enters battle, his power can be triggered. Thus if an opponent plays Treasure (130/4th) or Wish (384/4th) to remove Iuz before putting forth a defender, Iuz can still raze a realm. Because Iuz's power activates upon defeat in battle, the power is negated by the Ring of Reversion (63/RL) and Thought Eater (243/4th).

Iuz never gets spoils of victory when losing, even if he razes the realm he was attacking.

If Iuz is attacking a Greyhawk realm whose player is using the dungeon card Labyrinth of Castle Greyhawk (6/DU), Iuz may choose to raze that realm, but no other Greyhawk realms of the player with the Labyrinth.

Card Combo (from SFRG 2): If the Winged Boots (186/4th) is attached to Iuz, he can attack, lose the round, use his special power to raze a realm or discard a razed realm, and then return to the pool to attack again on the next turn. Note, however, that this strategy will not work if Iuz's opponent is a flyer.

Card Combo (from SFRG 1): Known as Butler's Blinking Iuz, when Iuz is losing a battle, he can cast Blink (373/4th), which causes the caster (Iuz) to lose the battle (and therefore raze a realm) but the caster returns to the pool. This allows Iuz to use his power again in another battle.

Similar to the above combo, the Ring of Regeneration (58/RL) can be attached to Iuz. When Iuz is defeated, he razes a realm, but thanks to the Ring, he goes to Limbo instead of the discard pile. Iuz can then return to the pool to again enter battle, lose, and raze another realm. This combo works only once, since the Ring of Regeneration is discarded at the first defeat.

Story

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Iuz is the half-fiend or cambion demigod son of Graz'zt, a demon lord of the Abyss, and the human witch Iggwilv. Originally described as very handsome, Iuz now appears either as an old man with poisonous spit, or a big, red, hulking demon like creature. His weapon of choice is the whip and greatsword. He is referred to as "The Old One" or Iuz the Evil, and worshiped as the God of Deceit, Pain, Oppression and Evil.