Spellfire cards

Back
Midnight, Goddess of Magic
Variations 0 1st 2nd 3rd 4th
46 / 440

Midnight, Goddess of Magic

If only one Midnight is in play, wizards cannot cast spells without her permission. She also destroys all magical items held by the opposing champion.

This is an old and copyrighted card, and it is restricted to use in the New Spellfire Game or official tournaments.

Properties

Type
Wizard card type
Power
7
Rarity
Rare
World
Forgotten Realms
Edition
3rd Edition
Level
1
Phases
3/4
Version

Copyrights:
TSR
Wizards of the Coast

Extended description

arrow

This card is a reprint of Midnight, Goddess of Magic (46/2nd) with the same text and the same special power. Midnight, Goddess of Magic (487/4th) has different text and special powers.

Wizards must ask Midnight's permission to cast spells, even cleric spells. Once a wizard receives Midnight's permission, that permission cannot be revoked until the start of the next player's turn. Wizards may ask permission before playing a spell card. Only Wizards need to ask permission. Other champions capable of casting wizard spells do not need Midnight's permission.

 Midnight Copying Midnight's permission power actually copies the text as it is written. So, by copying her power Drawmij merely duplicates the command that wizards must ask the original Midnight for permission to cast spells. The copying is therefore redundant.