Played at the beginning of the player's turn, this card is not discarded. It affects all players and remains in effect until any other rule card is played. The glory of combat demands that all players attack each turn (if possible). Any who do not must discard down to 5 cards at the end of their turn. Those who do attack are rewarded by the gods: Their champions may attack twice each round unless defeated in combat or the realm is razed.
Copyrights:
TSR
Wizards of the Coast