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Dark Cleric
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Dark Cleric

Can use Undead Unarmed Combat cards. Every turn that this champion doesn't attack, his player may return one undead/werebeast champion from his discard pile to his draw pile which is then reshuffled. Gains 5 levels if played from 6PM to 6AM.

This is an old and copyrighted card, and it is restricted to use in the New Spellfire Game or official tournaments.

Properties

Type
Cleric card type
Power
5
Rarity
Common
World
Ravenloft
Edition
Chaos
Level
1
Phases
3/4

Copyrights:
TSR
Wizards of the Coast

Dark Cleric - more power during a night play

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Dark Cleric is a good card for any undead or werebeast themed deck. The Dark Cleric's ability to use undead unarmed combat cards means he should be able to use any support cards usually found in a deck, so he won't be defenceless in the pool from attacks like Blood Challenge! (20/BR-chase) or Arena of Dori the Barbarian (3/IQ). Each turn the Dark Cleric doesn't attack (which he should almost never do), you can shuffle an undead or werebeast champion from the discard pile to your draw pile.

This card play doesn't help card advantage much, and is far weaker than Undead Regeneration (7/RR-chase), but can be useful to keep the pressure of attacks up. Realize this also means that you are less likely to draw a realm each turn this is done, since there are more non-realm cards in the deck, but this is relatively minor for decks with 12 or more realms.

The 5 level boost for night play is nice, but not the main feature of the card. Note that the power boost only cards when the card was played, not at the moment of use (playing the champion down at 5:56 PM means he stays level 5 after 6 o'clock rolls around. Dark Cleric is a good support card for undead or werebeast themes, but not overly powerful.