Spellfire cards

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Poisoned Oasis
68 / 99

Poisoned Oasis

May be attached to any realm. May be played at any time to skip phases 0 through 5 (inclusive) of a turn following a Caravan.

This is an old and copyrighted card, and it is restricted to use in the New Spellfire Game or official tournaments.

Properties

Type
Holding card type
Rarity
Common
World
Dark Sun
Edition
Millenium
Level
1
Phases
2

Copyrights:
TSR
Wizards of the Coast

Poisoned Oasis - the occupant of extra turns

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This holding has the power to effectively take away any extra turn a player may want, without the chance of being countered.

When another plays a card to give themselves an extra turn (currently just The Caravan (319/1st) and Ancient Kalidnay (92/AR) {the AK isn't stopped by this card}), this part does not counter the card (thus not protecting a Caravan played by a person using The Azure Tower of Onad the Fallen (24/DU)).

Instead, it forces that person to skip phase 0 (before drawing) to phase 5 (discarding down and after battle actions), meaning the only part of the turn the extra turn player gets is rapping to end his or her turn.

Effectively, it negates an extra turn for most intents and purposes. An interesting foible of this card is that it is a Dark Sun holding that can be attached to any realm, so it helps a person if City States (30/RL) enters play.

Late in the game, a player with City States may choose to play this as a normal holding with the only power being able to be attached to any realm to go for victory.

The biggest problem is the same problem for most anti-speed cards; a player must draw it to use it. Thus, if both of your opponents play their Caravans, the becomes a dead card in hand.

Even with that problem, expectto see this card fairly often in both tournament and fun settings, as everyone hates when speed is used against them.