Spellfire cards

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Atonement
69 / 99

Atonement

Place this card and the caster into the abyss, then take any other card from your abyss and put it into play. (def)

This is an old and copyrighted card, and it is restricted to use in the New Spellfire Game or official tournaments.

Properties

Type
Cleric Spell card type
Rarity
Common
World
AD&D
Edition
Inquisition
Level
1
Phases
3

Copyrights:
TSR
Wizards of the Coast

Atonement - ready for combo

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This card definitely has some uses, but most are very combo related. The only time to use to use this as a general card is when you know you are facing a deck focused on sending things to the abyss, especially realms.

However, even this silver bullet type solution isn't a great one (though, since it doesn't list phase, one could in phase 1 or 2 realize they have no realm, and use this card to get a realm sent to the Abyss by an opponent's Estate Transference (437/3rd)).

Therefore, the best combo to work for focuses around Gib Kcir (16/RR-chase). Many cards have been used to let a player use her power often, including copying cards, the Gatekeeper (422/3rd) and copiers, and the Ward of Freedom (411/4th).

This card could be used well in such a themed deck (usually to get back the Gatekeeper when the Abyss is full, so that the gatekeeper can get back the caster and all the other champions in there and get the whole cycle going again).

Outside of these uses (or getting back a particularly important champion who was a target of a Mindkiller (56/UD) or Takhisis's Abyssal Gateway (13/DL-chase)), I can think of no good reason to use this card.