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Aramil of Tusmit
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Aramil of Tusmit

This champion is immune to psionic power cards. During combat, Aramil may use his superior mind control powers to steal a just played opposing ally.

This is an old and copyrighted card, and it is restricted to use in the New Spellfire Game or official tournaments.

Properties

Type
Psionicist card type
Power
5
Rarity
Common
World
Greyhawk
Edition
Inquisition
Level
1
Phases
3/4

Copyrights:
TSR
Wizards of the Coast

Aramil of Tusmit - the mind controller

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Aramil is a quiet, unassuming champion that could be very useful. His level makes him useful in a variety of situations, and makes a good defender against the Living Wall (58/PO).

Arami's immunity is relatively minor, since most decks don't carry many psionic power cards, but his immunity does make him a nice combo card with Control Wind (74/PO), as his immunity means he could keep his champion powers.

The more interesting power is the one that lets him steal an ally as it is played. Since many allies that are played in tournament decks are instant defeats, this power could be very useful for giving his player a better chance of winning.

However, the choice of when to use the power is rough, as often an opponent will not play her best ally first since that power is waiting to activate. I would save the power to either any point where you've run out of support cards to use, or when the opponent plays an ally that would instantly defeat you (such as The Dreaded Ghost (246/4th) or Intellect Devourer (213/4th)), since Aramil being in play first means he activates before the just played ally.

He is a good champion that will be seen in a variety of decks and situations, though not many tournaments.