Spellfire cards

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Things That Go Bump In The Night
69 / 100

Things That Go Bump In The Night

Played at the beginning of the player's turn, this card is not discarded. It affects all players and remains in effect until any other rule card is played. All champions and allies native to the Underdark (designated by D&D TU on each card) have infravision. All other champions and allies do not; they cannot see and their special powers don't work.

This is an old and copyrighted card, and it is restricted to use in the New Spellfire Game or official tournaments.

Properties

Type
Rule card type
Rarity
Uncommon
World
AD&D
Edition
UnderDark
Level
1

Copyrights:
TSR
Wizards of the Coast