Spellfire cards

Back
Conjure Water Elemental
52 / 100

Conjure Water Elemental

The +3 ally summoned with this spell stays with the casting champion until the beginning of this player's next turn. Opposing swimming allies are immediately discarded. (Off/4)

This is an old and copyrighted card, and it is restricted to use in the New Spellfire Game or official tournaments.

Properties

Type
Cleric Spell card type
Power
+3
Rarity
Common
World
AD&D
Edition
Runes&Ruins
Level
1
Phases
4

Copyrights:
TSR
Wizards of the Coast