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Varney the Vampire
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Varney the Vampire

Undead; flyer. Can use his charm gaze to force one ally to his side during combat. If defeated in battle, he can change to mist and escape to Limbo, returning at the end of his player's next turn.

This is an old and copyrighted card, and it is restricted to use in the New Spellfire Game or official tournaments.

Properties

Type
Wizard card type
Power
7
Rarity
Very rare
World
Ravenloft
Edition
NightStalkers Chase
Level
1
Phases
3/4

Copyrights:
TSR
Wizards of the Coast

Extended description

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Varney is a level 7 wizard champion from Ravenloft. He is considered both undead and a flyer; and is affected by all cards that help or hinder both of these types. When in battle, he can force one ally to switch sides. The ally is chosen by this player, and can be chosen at any time, even before the ally's special power, if any, has a chance to take effect, unless that special power includes the fact that it cannot be forced to switch sides, like Dimock the Sprite (48/AR).

 If Varney the Vampire is defeated in battle, he can go to Limbo instead of being discarded. At the end of this player's next turn, Varney returns to his pool. If another player has put their own Varney into play while the first one is in Limbo, the original Varney is discarded instead of returning to the pool.

 Even though Varney can go to Limbo, he does not have to. If this champion has the Winged Boots (186/4th) and was defeated by a non-flying champion, he could return to his pool immediately instead of going to Limbo. Also, if the player would just rather have him discarded for one reason or another (like when the Throne of the Mountain God (510/4th) is in play), he is free to do so.