The affected champion becomes undead; this spell lasts until negated or dispelled. (Def/3/4/5)
Copyrights:
TSR
Wizards of the Coast
This spell causes a champion to become undead. It can have a number of uses, both offensive and defensive.
This card would be primarily in a deck which has an undead theme, however, it has uses in any deck.
An excellent combination for this card is to cast it upon a powerful high level champion like the Living Wall (58/PO) and use the rule card Negative Planar Energy (73/NS) for an unstoppable champion in battle.
An effective offensive combination is to use this spell in conjunction with the ally, Takhisis's Mirror of Underworld Minions (15/DL Chase) or the event Water Hunters (276/3rd) in battle against an non-undead champion.
You can cast this spell on the opposing champion, turning them undead and then play your anti-undead card, instantly winning the battle. This spell becomes offensive when cast at a champion you don't own, thus champions immune to offensive spells would be immune to Corruption.