Spellfire cards

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Intimidation
89 / 100

Intimidation

Tell your opponent to break off the attack. If he does, the battle ends without spoils and nothing is razed. If he presses the attack, you may take the top 5 cards from your draw pile. Place any realms or holdings on the bottom of your draw pile. Any other cards may be played into the battle, regardless of restrictions (i.e. multiple artifacts may be attached, spells may be used by nonspellcasters, etc). After combat is resolved, only legal cards may remain attached. (Def/4)

This is an old and copyrighted card, and it is restricted to use in the New Spellfire Game or official tournaments.

Properties

Type
Thief Skill card type
Rarity
Uncommon
World
AD&D
Edition
Dungeons
Level
1
Phases
4

Copyrights:
TSR
Wizards of the Coast