The Dragon Cultist can raise dragon from the dead. Every turn that this champion doesn't attack, his player may return one dragon champion from his discard pile to his hand.
Copyrights:
TSR
Wizards of the Coast
This card has been the bane of the Spellfire Mailing List for years, because of the old ruling that any champion with the single word "Dragon" in it's name is a dragon, so this Cultist is a dragon for all card effects. This card is a must for any deck featuring dragons. By placing this champion in a pool with dragons, it assures a player that champions will be available. Do not attack with this champion; he is there only to revive your lost dragons.
This champion can quickly become a target, and has no inherent immunities; so provide him with protection, like the Orb of Power [4th-170] or Pearl Pegasus [DU-70]. The Dragon Cultist can retrieve both dragon champions and dragon allies, which makes this card a cornerstone of most dragon decks. His power is always used during phase 5, after all attacking is done, due to the restriction based on his attacking. Orb of Green Dragonkind [3rd-424] is a good card to add to a dragon deck using the Cultist, thus doubling your recycling power.
The Dragon Cultist's power is used in phase 5.
The Dragon Cultist can retrieve both dragon champions and dragon allies, which makes this card a cornerstone of most dragon decks. Orb of Green Dragonkind (424/3rd4th is a good card to add to a dragon deck using the Cultist, thus doubling your recycling power. Per Jim Butler, the Spellfire Oracle, the Dragon Cultist is considered a dragon, because it has "dragon" in the name.