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Symbol of Pain
59 / 100

Symbol of Pain

This spell inflicts terrible pain on a champion, preventing casting spells or using psionic power cards. Lasts until dispelled. (Off/3/4)

This is an old and copyrighted card, and it is restricted to use in the New Spellfire Game or official tournaments.

Properties

Type
Cleric Spell card type
Rarity
Common
World
AD&D
Edition
Draconomicon
Level
1
Phases
3/4

Copyrights:
TSR
Wizards of the Coast

Extended description

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This cleric spell stops a champion from casting spells or from using psionic power cards until it is dispelled. The spell is only discarded if the champion is discarded or if another card removes spells from play - like Magic Draining Field [DU-74], The Master Strategist [4th-500], Dispel Magic [4th-370], or Dispel [4th-400]. To rid the pained champion of this spell, another caster will be needed if a Dispel Magic is to be used since the affected champion cannot cast (except when the Symbol is first cast).

This card is nice in the fact that to take the spell away a player must use a card to dispel the Symbol, but a well built deck should have many champions able to cast spells or use psionic power cards if they are using that type of support. Also take into consideration that an opponent might not want to dispel the symbol since they probably already have another champion able to use spells or psionic power cards even if the opponent can get rid of the symbol.

Good targets for this spell would be multi-purpose champions such as Shadair Mesker [PO-80] who can use spells and psionic power cards and are usually key champions in a multi-support deck. If an opponent plays with few casters this spell might make them reevaluate their decks, but against a well thought out deck this card might have limited uses.  The Blessing of Bahamut allows a dragon champion to ignore the powers of a champion it is opposing in battle.