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Firetrail
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Firetrail

Castable only by dragons, this spell destroys any one holding in play. (Off/3)

This is an old and copyrighted card, and it is restricted to use in the New Spellfire Game or official tournaments.

Properties

Type
Wizard Spell card type
Rarity
Common
World
AD&D
Edition
Draconomicon
Level
1
Phases
3

Copyrights:
TSR
Wizards of the Coast

Extended description

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The casting dragon must have the ability to cast wizard spells to cast this spell. When Firetail is cast the player picks a holding in play and it is placed in the discard pile. The player may even pick one of his own holdings to discard. This is very similar to Shadow Engines [FR-35], except for the type of spell and a lack of restriction. In most situations, that spell should work easier for this spell. Prime holdings to destroy include Black Waters [1st-246] or Dragon Horde [DR-10].

Story

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The beast appeared out of the noon sun and rained hell down on us. Ash, smoke and debris flew in every direction! I barely got my family out in time. There is nothing left now but charred earth and smoking ruin. 

- Refugee from the City of Mulmaster.