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Giant's Run Mountains
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Giant's Run Mountains

The Giant's Run Mountains can be attacked only by flyers or giants. Its defenders are immune to offensive unarmed combat cards.

This is an old and copyrighted card, and it is restricted to use in the New Spellfire Game or official tournaments.

Properties

Type
Realm card type
Rarity
Rare
World
Forgotten Realms
Edition
4th Edition
Level
1
Phases
2
Version

Copyrights:
TSR
Wizards of the Coast

Giant's Run Mountains - an excellent choice for the front rank

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Due to its restrictions on attackers, this realm is an excellent choice for a realm in the front rank, however, its defensive abilities make it vulnerable to cards like Creeping Doom (402/4th) and Disintegrate (393/2nd)

In defense of the realm, cards that instantly defeat flyers, such as Gloriana (3/1st-chase), Storm Giant (81/FR), and Noble Djinni (84/3rd), work well, as do cards that instantly defeat giants, such as the Sword of Cymrych Hugh (62/FR).

Its defenders are also immune to offensive unarmed combat cards. Coupled with holdings like Hellgate Keep (17/NS), the defenders are now immune to offensive spells and harmful events played while the realm is under attack. 

Also, The Mist Caves (14/DR) is a good holding to attach, since it prevents flyers and swimmers from attacking the realm to which it is attached, leaving only giants vulnerable.